Monthly Archives: September 2010

Terra Militaris Enters Closed Beta

Terra Militaris Enters Closed Beta

 

Gala Networks Europe, the leading free-to-play publisher of online games, is delighted to announce that Terra Militaris, its upcoming browser-based real-time strategy MMO, has entered its Closed Beta Test with the English version, though the game will be released fully localised in English, French, German and Polish.

 

A selection of lucky players will have 10 days of unrestricted game access to explore the game’s possibilities and test server capacity as they build vast empires and armies to lead their chosen ancient civilisation to world domination. If you haven’t been chosen yet, don’t worry, as you can still pre-register and gain access in the next few days. The Closed Beta Test will not just provide the exclusive opportunity to experience the real-time strategy challenges in this first round of testing but during the beta users will have the chance to participate and win valuable prices in the ongoing beta test events.

 

Terra Militaris

 

Terra Militaris combines historical MMORTS gameplay with high-end Flash graphics and will be fully playable on both PC and Mac formats. Ready to set a new standard for browser games, Terra Militaris will bring a new gaming experience to European players without any downloads or a subscription fee. The game brings together several key elements from the RTS genre to produce a perfect hybrid of building, research, diplomacy and tactical combat, with a wide range of options to tailor gameplay focus according to the player’s wishes. From unit-level RTS combat to lofty political and economic overviews, Terra Militaris represents the true cutting edge in multiplayer strategy gaming design, on the most modern and accessible platform of all.

 

Terra Militaris will be available by the end of 2010 through the gPotato.eu games portal with no download or subscription fee required. To play the game, users will only have to login to the official website using their favourite PC or Mac web-browser, and jump into the game in seconds. More information about the game will soon be available on the official website.

Burda:ic Reveals Ellan Rhineford, LOCO’s Newest Hero

Burda:ic Reveals Ellan Rhineford, LOCO’s Newest Hero

 

Burda:ic, a leading publisher of online games worldwide, today revealed details about the next new character for LOCO – Land of Chaos Online: fallen prince Ellan Rhineford. Ellan will arrive in the Land of Chaos tomorrow, September 28, with deadly assassin Partizan following in his footsteps in the coming weeks.

 

LOCO

 

Ellan Rhineford was a young, rising emperor driven by an unquenchable desire to rule the entire continent. While pursuing yet another glorious and bloody victory far from home, he received a distressing note about trouble at the heart of the empire. He returned home to find his lands in chaos and a vast, empty space where Rhineford castle had once stood. Of his family home, nothing, not even rubble or smoke, remained…

 

Devastated by the fall of his kingdom and the mysterious loss of his family, Ellan has become a broken man left only with the will to fight. He holds no fear for close combat, wielding a diverse arsenal of attacks and skills perfect for dealing with any situation. He is able to stun enemies with “Shadow Sever,” raise the attack strength of his allies with “Lord’s Command,” and reflect damage back onto opponents with “Rush of Monarch,” and that’s just scratching the surface of his talents.

 

To learn more about Ellan’s devastating abilities, check out both the Spellbook of Laair Hathy and the Book of Heroes at the LOCO website.

Fiesta Interview: 3 Years And Marching On

Fiesta Interview: 3 Years And Marching On
Questions by Chen Fo Po (cinderboy), OnRPG Journalist
Answered by GM Straega

 

Fiesta

 

Fiesta was Outspark’s maiden MMORPG way back from the year 2007, and in less than 2 months’ time, the game will be celebrating its 3rd anniversary! 3 eventful years has since passed for this colorful and exciting game, so what changes have been made over this period of time? Did the game get any better? Or did major improvements do otherwise? What’s in-stored for the future of the game? Let’s find out.

 

OnRPG: Hello, I am Fo Po (cinderboy) from OnRPG. Can you kindly introduce yourself to the readers?
Sure. Greetings, All. In the world of Outspark, I’m known as Straega, the primary GM of Fiesta Online.

 

OnRPG: Can you kindly give us a brief description of Outspark, your company?
Sure thing! Outspark is a free to play publisher of online games like Fiesta & Secret of the Solstice. We work closely with game developers  to manage and create new content for our games to keep them entertaining.  Outspark is responsible for managing the all day to day aspects of the game– such as running in-game events and promotions plus gathering user feedback to further improve the gameplay.

 

OnRPG: Why did Outspark choose Fiesta as its maiden MMORPG back in 2007?
Its an awesome game that appeals to both casual and hard core players.  Casual players can “hang out” and make friends while hard core players can run around and kill stuff to their hearts delight. It’s got PvP, PvE, hundreds of quests, dungeons, monsters, and huge worlds to explore.  There is something for everyone in Fiesta.  It was a great game then and it’s only gotten better over time.

 

Fiesta

 

OnRPG: It has almost been 3 years since Fiesta was launched. Which do you think are some of the most major changes to game during this period?
There’s quite a bit that’s happened since launch. The level cap has been raised twice since the original release and lots of new content has been added to the game as well. New instanced dungeons, new mobs, more quests, and just so many more things to do. This year we released a new raid boss named Succubus Queen Karen, who is even tougher than the infamous King Helga! She is as dangerous as she is beautiful and has been providing quite the challenge to our higher level players!

 

OnRPG: And the most difficult situation the Fiesta team has faced until now?
There’s no one situation that stands out which comes to mind.  We are always working to improve the game for our players and striving to provide the most enjoyable experience possible.  It is an ongoing challenge to manage and prioritize all the requests for enhancements we receive.

 

OnRPG: Can you summarize how these few years have been for the Fiesta team?
Very busy, yet very eventful. Every day we work towards something new.. We are always busy planning for new content months ahead.  Although this has been challenging at times, the team is really amazing at working together and making sure we get the job done and making sure the game is an enjoyable place to be.

 

Fiesta

 

OnRPG: 3 years nowadays seem to be a long period for a MMO with the rather competitive market. What makes Fiesta still stand out among the new entries into the MMO circle?
While I feel that our new content and events are exciting, I believe that it’s the community that really makes Fiesta an exceptional game. When hosting the various forum contests that we have every month, such as the “Forum MVP” and “Fiesta Snapshot!” events, I really get to see a side of the community that’s very creative, dedicated, and inspiring.

 

Everyone is willing to help someone if they are in need or are encouraging when someone isn’t feeling very confident about their entry. A lot of veteran players really get to know one another but are always willing to welcome and help new players. It’s really refreshing to see something like this.  New content, levels, monsters, & quests help too.

 

OnRPG: Is it too late for new players to join the game, seeing that the economy has matured and items might be too expensive and out of their reach?
No, not at all. The Fiesta community is so very helpful and it’s not uncommon for a new player to ask an experienced one for advice or help. We also have something called the Master and Apprentice system in which a higher level player can make you their apprentice and help you level. There are perks for both parties involved, of course, with the apprentice receiving valuable gifts just for leveling up and the master receiving in-game currency. It’s a really interesting system and a great way for new players to meet new people and earn items.  Plus we always make sure to add new items and keep existing items cheap and accessible to all players.

 

OnRPG: Let’s talk about the Kingdom Quest, my personal favorite of this game. Can you briefly describe this feature to our readers?
The Kingdom Quests are a feature unique to Fiesta. They are instanced versions of a particular map in which you can fight with your friends or join a random group of people around the same level as you. There are often quests associated with these “KQs”, and some really nice items that you may be able to acquire. It’s really simple to join too. If you are in one of the major cities you can talk to certain NPCs and ask them which Kingdom Quests are currently available.

 

The KQs are separated by level, and you can see which ones are currently recruiting players or are already in progress. If there is a Kingdom Quest for your level currently recruiting you can click to join and then you just need to wait until the designated time. Once that time is up, then you’re in! You and the other players that signed up will be instantly transported to the KQ map and you can begin.

 

Fiesta

 

OnRPG: Will players gain experience points mainly through completing quests or through PvE?
Well, a combination of both really. We’ve been working hard at implementing new quests to cut out some of the “grind” that’s often associated with MMOs. We have new event quests every month that generally celebrate a holiday or a current promotion, and we also have quite a few challenging quests that you can complete over and over again.

 

OnRPG: How is the current end-game PvE and PvP like?
Growing! Just in the last couple of months we’ve added two new high level dungeons and all new high level Kingdom Quest is expected to begin soon. We’re always thinking of new ways to keep the capped players entertained and that includes lots of never before seen content and things to do. PvP in Fiesta is always very interesting. We have PvP enabled zones, some of which that are separated by level– these are always a good way to test your skills against another player.

 

There is also a PvP Kingdom Quest where you can fight against your friends and enemies and you can even wield a hammer that can kill your opponents in one fell smash! We also have systems in which your guild can declare war against another guild or compete in a guild tournament battle system against the other guilds on that server.

 

OnRPG: Is there a housing feature in Fiesta for the players?
There is, indeed! We have something called the Estate System in which players can go into their house and invite their friends over to hang out. You can decorate your house with all sorts of different furniture and it’s really a great way to relax and get away from the hustle and bustle of the major cities. There are lots of different options too and you can control how many people can come visit you and set a password to protect against any unwanted visitors. I’ve been in some pretty amazing estates before… it’s really fun to see all the different tastes players have when it comes to decorating!

 

Fiesta

 

OnRPG: Why should players who have left the Fiesta return to the game at this point of time?
Old players may be surprised at the new content that we’ve included in the game. For the lower level players, we’ve recently implemented a new quest helper system that makes it easier to locate quest related items and mobs. For the high levels we’ve added new boss mobs, items, a higher level cap, new quests, and more. Since instanced dungeons were a fairly new addition, more than a few have been added that accommodate from low to high levels.

 

OnRPG: What new in-game content can the players be expecting in the near future?
Let’s see… We have a lot of awesome things lined up for the next couple of months, including some new event quests and content. Halloween is coming up and we’ve designed a lot of new costumes and items that we hope will make an appearance towards the end of October. It’s also been rumored that something big would be happening for low level players too… and possibly something about adding a new level of game play to Fiesta. It seems like a lot of players have fun suggesting new classes that they would like to see in the game, and it’s possible that that all of this curiosity and speculation will be answered soon.

 

Fiesta

 

OnRPG: Fiesta’s 3rd anniversary is coming! Any teaser on what fun events players can expect?
Happy birthday, Fiesta! It’s hard to believe that it’s already been three years since we first started publishing this game and we’re planning on throwing a big celebration to honor this occasion! We have lots of events planned for this time, a new event quest and new items to reward our awesome players! We want to celebrate and give thanks to those players who have been playing this game since the days of closed beta, but we also want to make new players feel welcome and like they are a part of the Fiesta community. It’s going to be a lot of fun!

 

OnRPG: Any final words to all veteran players and potential newbies reading this interview?
Fiesta’s a fun game, but the people that drive the community to make it the way it is today, involved, positive, and dedicated, makes it that much more worth playing.

Lords Online US

Lords Online is a free online browser-based simulation game where you create a city, forge your army, cultivate heroes to conquer land and become the most noble Lord.

Lords Online has exciting features which set it apart from other medieval browser games, including:

– Rich array of military units
– High quality graphics
– Player controlled combat
– Advanced AI interaction
– Battle control strategy

Fight NPCs in the dungeons to gain experience and upgrade your Lord. Control an entire medieval empire of armies, farms and magical academies.

War of Dragons

Legend: Legacy of the Dragons is a free-to-play, award winning fantasy browser-based MMORPG (Massive Multiplayer Online Role-Playing Game) anyone can play without any extra installation hassle!

 
Pick a side in an eternal battle between the Human race and the nation of Magmars in the world of Faeo. Customize your character with powerful weapons and armor sets depending on your class. There are hundreds of epic quests, unique locations and vivid characters, vast dungeons filled with thousands of collectible items and useful resources to gather. Form a clan or a party and experience awesome boss battles, engage in massive 500 vs 500 Player versus Player clash events brought to you via a fully animated asynchronous dynamic combat system. Tame your own Tiger or Zorb and summon it as a personal guard. Hone your skills and become a renowned master of the profession of your choice. Learn battle magic spells and deadly combos to stun or vaporize your enemies. Master the lore of the Dragons and become a Legend!

GodsWar Online Players Defend the Docks in New Instance

GodsWar Online Players Defend the Docks in New Instance

 

IGG is ready to roll out another delightfully difficult instance for GodsWar Online. “Bay under Attack” pits Level 50+ players against an army looking to damage the Greek economy by attacking a key port. To thwart this attack, you must gather a team of brave defenders and defend the docks.

 

Christina’s Plan

The deadly Christina plotted a clandestine attack on ports key to Ancient Greece’s economic might. After elaborate and dangerous meetings with groups of bandits, mercenaries and Persian cutthroats, she soon had a small army. To bolster their strength, she secured the talents of the Skeleton Lord, a menace that has been plaguing the suburbs of Sparta. With this truly fearful force she set off to seize strategic ports along the Greek coast in an attempt to disrupt control of the shipping lanes. In response to this threat, leaders of the Greek city-states have come together to enlist their most promising warriors to turn back the tide of evil. With so much at stake, they have promised valuable rewards for those defenders who prove instrumental in the defeat of the bandit army.

 

Gods War

 

Rules of Engagement

– The instance requires a party of 3-5 players Level 50 or above. A player can enter the instance once per day. The battle will last for 30 minutes, after which players will be teleported back to the main city.
– After a team has formed, members select a team leader who must talk to the Instance Caller. Instance Callers in each of the two major cities will teleport players into the action.
– All monsters in the instance will drop treasure, but the higher-level monsters carry higher-quality items. Killing the boss Christina will complete the instance and secure a Greek victory.

 

Rewards

Drops in the instance include a full range of skillbooks catering to the needs of players of different levels, a variety of regular gems/crystals/Exp pills, costumes (limited), high-end gear and other high-quality items. Will you prove your mettle and answer the call to defend the “Bay under Attack” from Christina’s army? Rally your comrades-in-arms to overcome this threat and earn the gratitude of all of Greece.

Visit the official GodsWar Online site for the latest updates and events. 

Dovogame to Launch Flagship Stores System for BTO

Dovogame to Launch Flagship Stores System for BTO

 

DOVOGAME said they decide to announce an exciting new addition to the business world of Liberty City and its hit browser game Business Tycoon Online(BTO); the ability to create Flagship Stores! The Flagship Stores are available in the Development Department, an upper-class area of Liberty City. This is strictly where the upper class shops, where the businessmen of Liberty City have already made it to the top. This is where the price doesn’t matter, as long as their faces are seeing shopping in this luxurious shopping district.

 

All players will be able to create a Flagship Store in the Development Department. These stores will bring a much higher daily revenue than normal stores. You can then upgrade these stores to Perfect level. The more Perfect level Flagship Stores you own, the more you can build! Flagship Stores can be upgraded using Flagship Store Points, or FSPs. These can be gained by exchanging normal Store Upgrade Points (SUPs) into FSPs. The exchange rate is 3 SUPs to 1 FSP. However, the upgrade revenue boost is 5 times as much as a normal store!

 

The Flagship Stores not only fill the bank account of the tycoons much quicker, but boosts the tycoons’ and businesses’ image, highlighting their status as a supreme business leader. Get building these stores now, fill your pockets and truly stand out in this competitive business world! For more information on Flagship stores and other features, events and activities on Business Tycoon Online, check out the official website.

 

 

Business Tycoon

 

Neocron 2 Review- Morpheus Could Be Wrong About The Future

Neocron 2 Review- Morpheus Could Be Wrong About The Future
By Kei Beneza (dividelife), OnRPG Journalist

 

When it comes to MMORPGs, nothing makes everything less linear than a fresh non-medieval setting away from dungeons and (woot) kobolds. If you’re tired of swashbuckling inside the king’s courtyard, then perhaps this game can keep you company with its futuristic appeal. Neocron 2 is a post-apocalyptic MMORPG that takes over its previous installment, taking players into a dark delinquent future where danger lurks at every corner. Here players will behold an almost red-light-district world, similar to the cyberpunk future brought by the Fallout series with a mix of Samurai Jack (yes, the cartoon) and Duke Nukem 3D. I really don’t know why MMOs don’t respect the possibilities of us having a bright future, but it does seem cooler that way. The game has been getting some mixed reviews so far, and I just had to see it for myself.

 

Because First Impressions… Last

One thing that certainly caught my attention was their trial program. I really want to state that the game is really on a rush to get money from players who are interested in checking out their FREE TRIAL, asking players to prepare payment through Click2Pay the moment they start their 10 day FREE trial. I’m not sure if it’s an issue for other gamers, but these things are better off asked after the players decide to actually continue the game. Another thing that must be stated is the game’s lack of tutorials. Not only do they only give basic “duh” explanations, the tutorials hardly say anything significant at all. You can’t go back to the last message after proceeding to the next one, so don’t press on until you’ve absorbed its content.

 

Neocron 2

 

Starting Up

The character creation interface is somewhat confusing, presenting an array of character jobs that will further define your character as you go. Note that this selection is not the actual list of archetypes, but rather a list to see which classes you can or cannot take. There are 4 classes all-in-all: the Spy, Private Eye, Tank, and Psi-Monk. Players however will not be able to pick between the 4 classes for the jobs in the previous list are only compatible with two to three jobs. E.g.: if a player picks the Driver job, he can only pick between: Tanks, Private Eyes, and Spies.

 

Neocron 2m

 

What Is Wrong With This Game?

Upon choosing their desired class, players are taken to the character customization screen where they can pick between an array of premade faces and clothing to suit their taste. The selection is a tad disappointing, with only a few hairstyles and clothes to choose from. There’s also the model selector option, which does ‘God knows what’ since it does not seem to affect or change anything at all.

 

Who Are You Fighting For?

Once done with all the confusing details, players are opted to choose their faction. Although these factions are blessed with their own logo, history, and set of VIPs, choosing one is the same as choosing between a cheeseburger and a burger with cheese. All factions are the same, with only their starting details that serve the difference. It does not matter if you’re a member of N.E.X.T or the Council, as they all have the same privileges with almost no differences whatsoever.

 

Neocron 2

 

System Analysis

Whether it’s talking to an NPC, buying items, or just wasting your time killing people, Neocron 2 lets players experience the action from a first person perspective, making it different from most of the MMORPGs today. It’s basically point-and-shoot, which is rather refreshing after playing a lot of click -and-attack-based games. The skills and weapons however, are generically placed and are easily accessible through the number keys. The conversation format may annoy some players due to the lack of a bigger NEXT button on the talk interface. You have to click on small words (your answer) to continue the conversation, which is hardly ever relevant as these conversations merely revolve around simple examples like “YES! I would like to browse your wares”. What’s wrong with clicking an NPC to view their goods? This system may work wonders for roleplayers, but the repetitive process loses its shine after seeing the same thing over and over again.

 

Graphics

The in game visuals are mid-ranged, with fine textures similar to games like Matrix Online and Half-Life. The character movements are awkward and unrealistic, especially when moving up stairs and other places. It almost seems like they are limping somehow. The game brings one of the most diverse set of areas, from coded matrix grounds to fallout wasteland, giving players a brand new world to discover and explore.

 

Neocron

 

Bugs Galore

In my opinion, the game lacks more than just gameplay. For a pay to play game, Neocron 2 has more bugs than many free-to-play beta tests. Truth be told, I encountered 4 bugs shortly after I started the game. There’s also the terrible crash issue which is somewhat annoying since people are practically paying for this game. If you’re going to sell something, at least make it less buggy than the free alternatives. Sometimes, simple actions like picking up armor can cause nasty errors that crash you back to your desktop. Some conversations just pop up with nothing, forcing players to press the escape key instead of finishing conversations the natural way (clicking words).

 

The Verdict

The game’s plot and concept is really something, and it’s sad that they did a poor job at implementing it. Neocron 2 does have a lot of potential, only to be wasted by bugs and crash issues. The graphics are bearable, and the whole FPS system is refreshing for those who are tired of the traditional isometric birds-eye-view. The game has PVP, quests, and awesome places to explore, all fit for an MMO player to enjoy. It still needs a lot of work. Another issue that’s plaguing this game is its lack of players. For an MMO game, Neocron 2 lacks the Massively part, with servers that are only 2-4% full most of the time (yes, the game states the server population upon logging in). I guess you could say that rare items are easier to find than players in the game. It’s not the worst game out there, but if you can get your hands on another game, do so.

 

Pros:
-Nice Concept
-Good Graphics
-PVP.

Cons:
-Bugs
-Crash Issues
-Lack of Players
-Outdated Engine
-Irrelevance Issue
-Stiffness of Controls.

Majesty Online

Majesty is a combination of RPG, RSG and AVG. Its background is a fantastic virtual world. With vintage figure modeling, vivid scenes, plus diverse game systems and novel game settings, you’ll start a journey of empires as long as you open the web page. Farming the battlefield and stepping forward, you could be the next conqueror!